Illuminant Bat brings Neutral coverage with Gathering. It is most efficient once you reach End Game content, so earlier slots are better spent on cheaper workers unless you specifically need this role. Illuminant Bat has a breeding power of 3100 — use the Breeding Planner for parent pairs.
Keep if
Illuminant Bat brings Lv.1 Gathering — enough to staff early crafting and hauling before specialists arrive.
Common near the starting routes, so you can fill a party or base slot without a long hunt.
Skip if
Combat and work levels fall off fast; do not spend rare cakes or spheres building it for late game.
Narrow job coverage — pair with other Pals if your base needs mining, kindling, or farming too.
How to Get Illuminant Bat
Illuminant Bat is commonly caught in the wild early on. Breeding is optional for extras or passives — 1 parent combinations are mapped in the current 1.0 dataset.
Illuminant Bat has a breeding power of 3100. Use the Breeding Planner to find the parent combinations that produce it.
Frequently Asked Questions — Illuminant Bat
How do you breed Illuminant Bat?
One reliable path is Illuminant Bat + Illuminant Bat. There are 1 mapped combinations for Illuminant Bat in the current dataset.
Open breeding calculator →
When should you get Illuminant Bat?
Illuminant Bat is typically most useful in the Early Game. Breed earlier if you need the work role; wait if you are still unlocking spheres and cake production.