Depresso brings Neutral coverage with Handiwork, Mining, Transporting, Farming. It is most efficient once you reach End Game content, so earlier slots are better spent on cheaper workers unless you specifically need this role. Depresso has a breeding power of 3000 — use the Breeding Planner for parent pairs.
Keep if
Depresso brings Lv.1 Handiwork, Lv.1 Mining, Lv.1 Transporting — enough to staff early crafting and hauling before specialists arrive.
Common near the starting routes, so you can fill a party or base slot without a long hunt.
Skip if
Combat and work levels fall off fast; do not spend rare cakes or spheres building it for late game.
How to Get Depresso
Depresso is commonly caught in the wild early on. Breeding is optional for extras or passives — 38 parent combinations are mapped in the current 1.0 dataset.
Depresso has a breeding power of 3000. Use the Breeding Planner to find the parent combinations that produce it.
Frequently Asked Questions — Depresso
How do you breed Depresso?
One reliable path is Depresso + Depresso. There are 38 mapped combinations for Depresso in the current dataset.
Open breeding calculator →
When should you get Depresso?
Depresso is typically most useful in the Early Game. Breed earlier if you need the work role; wait if you are still unlocking spheres and cake production.