Combat Getting Started Beginner

Palworld Type Chart — Element Effectiveness Guide (1.0)

Key takeaways

  1. Complete element effectiveness chart for Palworld 1.0 — strengths, weaknesses, and status effects for all 9 elements with quick-reference tables.
On this page

Element matchups matter in Palworld. Hitting an enemy Pal with an element it is weak to deals 2x damage, while resisted elements deal only 0.5x. This guide covers all 9 elements, their interactions, and the best element choices for each major boss fight.

Element Effectiveness Table

Attacking ElementStrong Against (2x)Weak Against (0.5x)Status Effect
NeutralNoneDark, GroundNone (raw damage)
FireIce, GrassWater, DragonBurn (DoT)
WaterFire, GroundElectric, GrassWet (increases Electric damage taken)
GrassWater, GroundFire, IcePoison (DoT)
ElectricWater, NeutralGround, DragonStun (brief immobilize)
IceDragon, GrassFire, WaterFreeze (full immobilize)
GroundElectric, FireWater, IceSlow (movement speed reduction)
DarkNeutral, ElectricDragon, FireDEF reduction
DragonDark, FireIce, NeutralATK reduction

Quick Reference: Best Element for Each Situation

You Need ToUse ElementAvoid
Kill Water PalsElectric or GrassFire, Ground
Kill Fire PalsWater or GroundIce, Grass
Kill Dragon PalsIceFire, Dark
Kill Electric PalsGroundWater, Dark
Kill Ice PalsFireWater, Ground
Kill Dark PalsDragonNeutral, Electric
Kill Ground PalsWater or GrassElectric, Fire

Element Recommendations by Boss

BossBest ElementWhy
Zoe & Grizzbolt (Tower 1)GroundGrizzbolt is Electric — Ground 2x damage
Lily & Lyleen (Tower 2)FireLyleen is Grass — Fire 2x damage
Axel & Orserk (Tower 3)GroundOrserk is Electric/Dragon — Ground hits neutral-to-strong
Marcus & Faleris (Tower 4)WaterFaleris is Fire/Flying — Water 2x
Victor & Shadowbeak (Tower 5)DragonShadowbeak is Dark — Dragon 2x
Auri & Shaolong (Sunreach)Ice / WaterIce for Electric-Dragon Auri; Water for Fire-Dragon Shaolong
Bjorn & Bastigor (Feybreak)FireBoth are Ice — Fire 2x damage
Zenara & Astralym (World Tree)DragonBoth are partially Dragon-typed

Dual-Element Pals

When a Pal has two elements (e.g., Jormuntide Ignis is Fire/Dragon), the effectiveness calculation checks both elements. The damage is calculated using the best matchup for the attacker’s element against either of the defender’s elements.

Example: Jormuntide Ignis (Fire/Dragon) takes 2x from Water (hits Fire) and 2x from Ice (hits Dragon). It resists Fire (resisted by Dragon) and Electric (resisted by Dragon).

FAQ

Does the status effect always apply?

No. Status effects have a percentage chance to apply per hit. Higher-level skills and higher-element-level Pals have better status application rates.

Does same-element bonus exist?

Yes. A Pal using a skill matching its own element deals approximately 20% more damage than using a non-matching skill.

Are there immunities?

No. The strongest resistance is 0.5x (half damage). No element grants full immunity.


Related guides: Combat & Elements Guide | Tower Bosses Order

Use these tools next

Quick answers

What are the key points in “Palworld Type Chart — Element Effectiveness Guide (1.0)”?

Complete element effectiveness chart for Palworld 1.0 — strengths, weaknesses, and status effects for all 9 elements with quick-reference tables.

Who is this guide for?

This is a Beginner Palworld 1.0 guide. Start here if you need clear next steps from “Palworld Type Chart — Element Effectiveness Guide (1.0)” without wading through patch-note fluff.

Is this updated for Palworld 1.0?

Yes — this page was last updated 2026年7月29日 and targets the Palworld 1.0 systems covered in the article.