Flying mounts are the most important travel upgrade in Palworld — they let you cross the map in minutes, reach the new Sunreach Sky Islands, and dodge ground threats entirely. This guide ranks every flying mount by sprint speed, stamina, combat utility, and the level you can acquire them.
Flying Mount Ranking (Best → Worst)
| Rank | Pal | Sprint Speed | Stamina | Combat | Acquire Level |
|---|---|---|---|---|---|
| 🥇 1 | Jetragon | ★ ★ ★ ★ ★ | ★ ★ ★ ★ | ★ ★ ★ ★ ★ | 50 (Legendary) |
| 🥈 2 | Frostallion | ★ ★ ★ ★ ★ | ★ ★ ★ ★ | ★ ★ ★ ★ ★ | 50 (Legendary) |
| 🥉 3 | Ragnahawk | ★ ★ ★ ★ | ★ ★ ★ | ★ ★ ★ ★ | 35+ |
| 4 | Faleris | ★ ★ ★ ★ | ★ ★ ★ | ★ ★ ★ | 40+ |
| 5 | Beakon | ★ ★ ★ ★ | ★ ★ | ★ ★ ★ | 25+ |
| 6 | Helzephyr | ★ ★ ★ | ★ ★ ★ | ★ ★ ★ | 30+ |
| 7 | Suzaku | ★ ★ ★ | ★ ★ ★ ★ | ★ ★ ★ | 35+ |
| 8 | Vanwyrm | ★ ★ | ★ ★ | ★ ★ | 20+ |
| 9 | Nitewing | ★ ★ | ★ ★ ★ | ★ | 15+ |
| 10 | Hangyu / Hangyu Cryst | ★ | ★ ★ ★ ★ ★ | ★ | 5+ |
Best Mount by Progression Stage
Early Game (Level 1-20): Hangyu / Nitewing
Hangyu is technically the first flying mount you can get (level 5 saddle), but it’s slow and barely glides. Nitewing (saddle at level 15) is your first real flying mount — decent stamina for crossing the starter island, but very sluggish in combat.
Don’t invest rare passives in either — you’ll replace them quickly.
Mid Game (Level 20-35): Vanwyrm / Beakon
Vanwyrm (saddle level 21) is a noticeable upgrade over Nitewing with better speed. Beakon (saddle level 28) is significantly faster but has lower stamina — great for short bursts across the map.
Beakon is the best mid-game investment and worth keeping for its Electric combat utility even after you upgrade.
Late Mid-Game (Level 35-45): Ragnahawk / Helzephyr / Suzaku
Ragnahawk is our pick for the best non-Legendary flying mount. Excellent speed, solid stamina, and strong combat stats. Its Partner Skill boosts Fire damage in your party. Faleris is comparable but slightly less combat-focused.
Suzaku trades some speed for the best stamina pool in this tier — ideal for long-distance exploration before you have fast travel points unlocked.
End Game (Level 50): Jetragon / Frostallion
Jetragon is the absolute fastest flying mount in the game — nearly 1.5× the speed of the next contender. Combined with high combat stats and the Dragon element, it’s the ultimate all-purpose mount.
Frostallion matches Jetragon’s sprint speed but trades some combat versatility for Ice specialization. Frostallion Noct (Dark variant) is a solid alternative if you prefer the aesthetic.
Stamina-Boosting Passives
For any flying mount, these passives make a significant difference in travel range:
- Runner (+15% move speed) — best-in-slot for travel
- Swift (+20% move speed) — stacks with Runner
- Nimble (+10% move speed) — filler until you get Swift
- Infinite Stamina (Legendary passive, +30% stamina) — rare but transformative
An ideal travel mount has Swift + Runner + Legend + Infinite Stamina (in that priority).
Flying Mounts for Combat
If you plan to fight from the saddle, prioritize these:
- Jetragon — can attack while mounted with Dragon Meteor; S-Tier DPS
- Frostallion — Ice AoE attacks while mounted; excellent for crowd control
- Ragnahawk — Fire attacks while mounted; great for base defense and mid-game combat
- Beakon — Electric attacks while mounted; useful for Water-type farming
Summary
- Early game: Nitewing (fastest to unlock) → Vanwyrm (first real upgrade)
- Mid game: Beakon for speed, Ragnahawk for all-around performance
- End game: Jetragon (speed king) or Frostallion (combat + speed)
- Best budget mount: Ragnahawk — competitive speed, no Legendary hunting required
- Don’t neglect passives: Swift + Runner cut travel time by 35%+
